Configuration
EditorCard_Custom_
Target Class: EditorCard_Custom_PlayerNetwork
One variable per line
Syntax: <datatype> <variableName>
Generated EditorCard Architecture:
Initialize(...)for TMPro UI assignmentSet<Var>(...)with ToString/Bool/Vector formattingSetValues(...)master batch updatesCreate(...)with EditorCardBuilder rows & cardObj
Generated C# Code
4 variables
Namespace:
ModdingHelper.CustomEditor.EditorCards
Live Synced